Friday, 18 November 2011

Bin in 3DS Max

We have made a bin in 3DS Max today and also a better scenery background. First of all we started with the background. We used a coloured version and a black and white version. We went on maps, clicked on bump, uploaded the black and white version on the coloured version. Then increased the number on the bump and done.

Now for the bin, a cylinder where we increased the size of the top slightly, deleted the face on the top, then went on material editor, multi/sub object and set the amount on two. Next I clicked on the first one and uploaded a wire frame, then I uploaded another into the opacity setting which made the black transparent. I then uploaded a second wire frame on the second material. Sorted out the shadow, put grey on the base and flipped it. That is all, here is an image of my final bin design.

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