Okay here is another update of my street, I have made most of the textures more.. texturable, I have also added another big building. I have also straightened out the roofs. Finally I have been adding a few trees too. Here is what it looks like so far.
Friday, 18 November 2011
3DS Max Trees
We have found trees that are already within 3DS Max so we used them for a bit, we can edit any part of the tree, size of leaves, branches, trunk, roots and also choose to remove them too. Here is a basic tree.
Bin in 3DS Max
We have made a bin in 3DS Max today and also a better scenery background. First of all we started with the background. We used a coloured version and a black and white version. We went on maps, clicked on bump, uploaded the black and white version on the coloured version. Then increased the number on the bump and done.
Now for the bin, a cylinder where we increased the size of the top slightly, deleted the face on the top, then went on material editor, multi/sub object and set the amount on two. Next I clicked on the first one and uploaded a wire frame, then I uploaded another into the opacity setting which made the black transparent. I then uploaded a second wire frame on the second material. Sorted out the shadow, put grey on the base and flipped it. That is all, here is an image of my final bin design.
Now for the bin, a cylinder where we increased the size of the top slightly, deleted the face on the top, then went on material editor, multi/sub object and set the amount on two. Next I clicked on the first one and uploaded a wire frame, then I uploaded another into the opacity setting which made the black transparent. I then uploaded a second wire frame on the second material. Sorted out the shadow, put grey on the base and flipped it. That is all, here is an image of my final bin design.
Friday, 11 November 2011
Final Project Update
Now I have spent alot of time into this project. I have reached the halfway point mark, here is what I have managed to do.
More Basic Practise
Spotlight
I have been practising with the spotlight, first I just made a standard spotlight, I then went into modify and made some changed, here is my result.
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